[TYPO3-hci] The Paradox of Choice

JoH asenau info at cybercraft.de
Tue Nov 28 11:45:10 CET 2006


>> One way (or two) is good enough.
>
> If the ways are consitent it doesn't matter if there are more.
> Unfortunately, the icon/button set (motive) and naming isn't 100%
> consistent (differently named labels, icons vs buttons, etc).

+10

IMHO one major improvement for any part of TYPO3 would be to have consistent
labels and icons and a consistent syntax for TypoScript properties. We could
still have different ways to get there (Main menu, (on)Clickmenu, Button
_and_ icons) and IMHO these are necessary since people don't memorise things
in the same way. While some of them prefer images (icons), others prefer
pure text (menus) and again others like to see a combination of both
(buttons).

Same thing is true for the different templating methods. You can compare it
to an operation system, where you will have a GUI (TV), a command line (pure
TS) and tools like Midnight commander (autoparser). One might prefer the GUI
since he likes to point and click, but a programmer would be much faster
with the command line while a power user would prefer MC like tools.

Because TYPO3 has to offer a combination of all these, this makes it
superior to all those "one way" systems. So let's keep it like that but make
it 100% consitent.

Joey

-- 
Wenn man keine Ahnung hat: Einfach mal Fresse halten!
(If you have no clues: simply shut your knob sometimes!)
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openBC/Xing: http://www.cybercraft.de
T3 cookbook: http://www.typo3experts.com




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