[TYPO3-dev] Refreshing the nav_frame and list_frame...
Stig Nørgaard Færch
snf at dkm.dk
Fri Aug 21 19:44:00 CEST 2009
> I looks pretty cool already! You think it is "alpha", what in your
> opinion still needs to be done or what are the edges that you still feel
> "ugly" for it to become "beta" or "stable"? Features? Bug fixes?
> Core-patches?
Problems/bugs:
* 4.2 refresh of nav_frame and list_frame.
* Roles menu jumping sideways, when deactivating current role (because
that the title of the current role will disappear). This happens again
when you activate a role.
* If you made a shortcut to page, which you later on will no longer have
access to, the shortcut will still be visible in the menu. Though you
will still not have access to the page of course. Here the normal
ShortcutMenu would not display the shortcut. As I see it, it's not
easily possible to do this in the roles extension. I don't think this is
a very big problem though.
Other Todos:
* Better Icon - With Roles 1 I used the man with the hat. Didn't look
that great. Now I just took the switchuser icon. Need something else.
* Maybe the deactive role part of the menu should be different. No
folder icon infront, and maybe another icon instead (exit role icon?).
Also I was thinking about that there could be an 'select all roles' icon
as well?
Things to consider:
* Fe-editing problems? Here it would not be very intuitive that you
should switch roles, each time you go to edit another part of the site.
So I'm thinking that it should just activate all roles when in
fe-editing mode. I had this functionality in Roles 1 (all roles
activated), but left it out in Roles 2. I think it would be easy to
implement in the role menu again.
* Other compability problems (don't know what - versioning maybe...?)?
General review of code - including security review:
I have been struggling to get this extension working okay, so my focus
hasn't been much on code quality/security. I don't think that the code
has core quality right now. Also I actually merged my old Roles 1 code
with the new ShortcutMenu code. I did a clean up in the code, but there
still might be strange things in there - things which could be done much
better.
Also I don't have much more time to work on it now - there are other
projects that I have to work on.
/Stig
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